Web-canvas (2017) is an internet artwork that involves aspects of mapping and transformation through participation. This work is structured based on an audio-visual aesthetic and includes visual material in the form of a cut-up digitised monotype of a landscape, as well as sonic material as acoustic, concrete and electronic sound samples. I consider ‘Web-canvas’ as a digital mosaic, which encourages its audience to interact with it by clicking and dragging its parts to replace them and transform both its visual and sonic components. The sonic and visual landscape is shared with the user and can be played back, reset, erased and recreated according to their own aesthetic decisions. ‘Web-canvas’ is a work that shifts the aesthetic power over the outcome between artist and audience.